A dedicated instrumental simulator is a computer platform designed in optimum conditions for a specific task :
- a physically-based modelling tool for the task's objects
- an user interface allowing interactive design of the given task
- a real-time simulator with a force-feedback gestural system
- a video and an audio tool
Instrumental simulators can be dedicated to :
- produce complex and expressive sequences of sounds, images or command gestures : instrumental (performance) and gestural animation, musical interpretation and play
- learn complex or hazardous manual tasks : surgery, limited-access site intervention (planetary, nuclear, industrial, transportation, ...)
ACROE creates prototypes dedicated to real-time simulators based on TELLURIS with the following features :
- real-time infrastructure adapted to the computer hardware
- task-specific multisensory physically-based models
- morphologically task-adapted gestural transducers
- perfect optimization of video and audio processes
To bow genuinely a virtual string : the instrument player can feel the resistance and the deformability of the string as well as the bow's friction. The string and rosin models were designed with CORDIS-ANIMA.
©ACROE 1991 - Author : Jean Loup Florens - Program : CORDIS-ANIMA (see products)
Virtual hand-animated puppets :
Physically-based model of coupled puppets, and real-time animation.
©ACROE 1984 - Authors : A. Luciani, A. Razafindrakoto - Program : CORDIS-ANIMA (see products)
Grasping and guided transportation of elements in constrained environments
Physically-based models of manipulated objects, pliers and maze.
The user feels the objects as well as the guidance and the walls' resistance.
©ACROE 1996 - Author : Ali Bouzouita - Program : CORDIS-ANIMA (see products)