Research subjects

If you are interested by one of those themes or subjects following, do not hesitate to send us a CV or a cover letter to one of the contact at the footer of this page.

ACROE Internships for PHDs, Masters and Engineering Schools

 

I. Multi-sensory Simulators

  1. TELLURIS : Generic and portable hardware and software architecture (MS DOS, Windows, UNIX, LINUX) for real-time simulation (gestures - sounds - images) applied to educational simulators and audio-visual creation.
    Required background : Computer Technology
  2. MIMESIS - TR : Gesture-sound-image dedicated simulator for 2D and 3D real-time animation, using physically-based models with user interfaces for the conception of models, real-time manipulation with a force-feedback system, and linking with external rendering models.
    Required background : Computer Technology
  3. GENESIS -TR : Gesture-sound-image dedicated simulator for real-time computer generation of musical sounds through physically-based models, with user interfaces for the conception of models, real-time manipulation with a force-feedback system.
    Required background : Computer Technology
  4. Dedicated simulator for dental surgery learning.
    Required background : Computer Technology
  5. TELLURIS - PC : Networking PC servers for physical interactive and multisensory simulation. Communicating and sharing of models and audio-visual and gestural sequences. Tele-interaction.
    Required background : Computer Technology
  6. Generic architecture for real-time multi-frequency simulation
    Required background : Signal processing, Computer Technology

II. Computer-generated Imagery
Animation, simulation, gestural control, force-feedback and visualization

  1. Real-time interactive visualization of simulated physical phenomena through multi-processing.
    Required background : Computer Technology, Signal Processing
  2. Physically-based models of collective human behavior : crowds, panic, evacuation, security, traffic jams - applied to urban architecture prototyping.
    Required background : Computer Technology, Signal Processing, Automation
  3. Physically-based particle models of organic or plant cell growth 
    Key words : cell growth, characteristic cellular agglomerates.
    Required background : Signal Processing, Computer Technology, Automation
  4. Physically-based particle models of locomotion for computer image generation : dynamic balance, single and multi-pedal walk...
    Required background : Computer Technology, Signal Processing, Automation
  5. Physically-based changing-state particle models for computer image generation : pastes, solidification, creams, marbling, crystallization
    Required background : Computer Technology, Signal Processing
  6. Real-time processing of complex phenomena visualization (pastes, fluids, creams, crowds ...)
    Required background : Computer Technology, Signal Processing

III. Computer-generated Music
Sound generation, real-time force feedback gestural control, musical composition

  1. Stringed instrument conception and musical composition virtual workshop, based on CORDIS-ANIMA physical objects interactive multisensory simulation.
    Required background : Computer Technology, Signal Processing
  2. Physically-based particle models of instruments with rubbing parts : interactive real-time simulations with force-feedback gestural control.
    Required background : Computer Technology, Signal Processing, Acoustics
  3. Physically-based particle models and real-time computer generation of sounds kept up by multiple micro-percussions : global analysis of stimulation through kept-up vibrations
    Required background : Computer Technology, Signal Processing, Acoustics
  4. Physically-based models for creating musical structures in continuum between micro-structure (sound producing material) and macro-structure (compositional models)
    Required background : Computer Technology, Signal Processing, Acoustics
  5. Computer music generation through physically-based models : characterization of parameters permitting to identify the vibrating material.
    Required background : Computer technology, Signal Processing, Acoustics
  6. Modelling solid/fluid interactions in the CORDIS environment : applying these models to reed instruments.
    Required background : Computer technology, Signal Processing, Acoustics     

IV. Gestures - Multisensory Human-Machine Interaction

  1. Networked precise gestures for multisensory simulation and shared gestural interactions.
    Required background : Computer Technology, Signal Processing, Telecommunications

V. Multisensory Physically-Based models

  1. Physically-based models of images and sounds of granular materials : deformation and sonification of sand heaps.
    Required background : Computer Technology, Signal Processing, Acoustics
  2. Physically-based models of images and sounds of fluid materials and fractures : deformation and rupture sonification, fractures, tearing, pulling out (corks...)
    Required background : Computer Technology, Signal Processing, Acoustics

Contacts : Claude.Cadoz [at] imag.fr, Annie.Luciani [at] imag.fr
Telephone : +33 (0)4 76 57 46 69 - 46 48 - 46 61 - 46 70